Prepare to Die: Dark Souls 3

Prepare to Die: Dark Souls 3

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Nicholas Grobecker, Staff Reporter

There are a plethora of challenging games out on the market to test your skills, but none have been as notorious as the Dark Souls series. These games are well known for their unforgivingness and their rewarding gameplay and boss takedowns, but I want to focus more on the aesthetics and world of Dark Souls, specifically Dark Souls 3.

I believe Dark Souls 3 is an absolutely stunning game, filled to the brim with interesting lore, beautiful set pieces, and captivating music. The structure of the game is somewhat non-linear, in that there are certain pathways you will go down, you are given options for how you want to tackle the game.

Some choices will be more challenging than others, but it is entirely possible to go in whichever direction. These paths will display environments with intricate stories to them, ranging from old chapels to lost painted worlds. Each enemy you fight has its own lore that is usually tied to the environment you find it in, and bosses each have a long backstory that makes them feel like a real person as you learn about them despite barely speaking to them if at all.

A lot of the game’s lore will be discovered through item descriptions, with certain objects pertaining to certain areas and enemies. The souls of bosses you earn after defeating them will give a very general surface-level description of the boss you just defeated, serving as a good entryway into learning more. The music itself ads onto the tone of this game.

In regards to boss fights, tragically lost heroes will have songs of woe and honor, while horrific monstrosities will have songs that build up anxiety and despair. The world Dark Souls 3 puts you in is a marvelous one, and I could spend a lifetime learning all about its complex lore.